﻿using UnityEngine;

namespace Logic
{
    public static class Constants
    {
        public const string Initial = "Initial";
        public const string Main = "Main";
        public const string Menu = "Menu";
        public const string EndGame = "EndGame";
        public const string GroundMaskName = "Ground";
        public const float CamRayLength = Mathf.Infinity;
        public const string PlayerTag = "Player";
        public const string HittableMask = "Hittable";
        public const string VirtualCameraTag = "VirtualCamera";
        public const string NavMeshTag = "NavMesh";
    }
}